";s:4:"text";s:5075:" Press question mark to learn the rest of the keyboard shortcuts Mitkin's answer is spot on. The main uses that we find in reality aren't that interesting. Credit: NOAA. As others have pointed out, there's work being done on a mod that implements N-body physics, and that's the best solution at this time, and probably the best solution in the long run as well.this is only true for L4 and L5. Murs could refuel and resupply the stations. This mathematical problem, known as the "General Three-Body Problem" was considered by Lagrange in his prize winning paper ( Essai sur le Problème des Trois Corps , 1772). Kerbin, Mun and your ship) whereas KSP is a 2-body simulation (the body whose SOI you are in and your ship). It also, given that it has docking support, is currently a much better simulator for building space stations to begin with (at least until docking makes it into KSP). Such a system only considers two bodies at a time and thus does not model things like lagrange points. For the unstable L points, yes they are unstable, but it also doesn't require a significant amount of station keeping. Kerbal Space Program fans have often wondered why the doesn’t do n-body physics simulation, where the gravitational forces of masses in space are all calculated simultaneously. Anyone know what the LaGrange (sp?) In real life, use of L1-L3 requires stationkeeping maneuvers, which KSP doesn't deal well with. Or maybe how to calculate it? The Lagrange Points are positions where the gravitational pull of two large masses precisely equals the centripetal force required for a small object to move with them.
You're better off having three sats in the Munar orbit high enough above the surface that each one has LOS to the other two.Depends. Physics wise the game uses patched conics only, so spheres of influence are in fact perfect spheres. It has pseudo-n-body physics, which accurately simulate lagrange points, in addition to allowing other interesting things like sun-synchronous orbits and solar sails. For all your gaming related, space exploration needs.